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Import Settings

Delete UV Maps

Delete extra extra UV maps on objects in the Blender scene. This is useful for if you decide to rename a UV map inside RizomUV, a UV map with the new name will be created in Blender and the old one will be deleted.


Reveal Hidden

If any objects are hidden when they have their UV maps updated this option will leave them in a visible state rather than re-hiding them.


Replace Objects

Rather than transferring UV data and leaving objects untouched this setting will completely replace the entire addon with the one imported from Rizom.


Mark Sharp

Automatically flag all UV seams as sharp edges.


Mark Seams

Automatically flag all UV seams as seams inside Blender.