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Import Objects

Import UVs From RizomUV

Objects will be imported from RizomUV into Blender, everything is matched by name so each object will look for an object with the same name then each UV map will transfer to a UV map with a matching name on that object. If no UV map matches then a new UV map will be created and the UV data will be transferred to that instead.

Warning

If object names do not match then the UV import will fail.

Warning

There must be an instance of RizomUV opened from the addon to be able to import. If you need to open a file that is work in progress use the Load button then import.