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UV Map & File Type

UV Map

The UV Map drop down is used for choosing the active UV map. By default, any action in the actions dropdown will be executed on this UV map.

If multiple UV maps are exported this UV map will be made active upon loading into RizomUV.

If exporting an object using the OBJ format this is the UV map that will be exported if the object holds multiple UV sets.


Validate UVSets

RizomUV expects UV maps to be in a specific format, this button will automatically fix problematic UV maps to conform to this standard.

  • UV map names cannot include the character ., "UVMap.001" will become "UVMap_001".
  • Objects must have matching UV maps. If the active object has ["UVMap1", "UVMap2"] then every selected object must also have ["UVMap1", "UVMap2"].

Warning

Any object without matching UV sets will have existing UV data purged during the operation.


File Type

The File Type drop down is used to select the file format used to export.

FBX

  • Supports export/import of multiple UV sets.
  • Bad performance due to the nature of the Blender FBX plugin.

OBJ

  • Supports export/import of one UV set at a time.
  • Extremely fast performance, 10-12 times that of FBX.

Load

The Load button is used to load the selected file type in RizomUV without exporting anything. RizomUV will open and load whatever objects are currently saved to the selected file type.